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Struggling to cut a hole in a wall with multiple layers

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@Hagopm wrote:

Hello all,

I have designed a music studio as an external building and drawn in all the material layers from internal walls through to exterior weatherboarding, about 5 materials layers in total, and made of different objects and components. I did not know at the time of beginning design where the windows would go, now I wish to try a few different window positionings and so wish to cut holes through the layers to create openings to position windows.

I tried creating a component with a cut through property but this did not work for me. It did not create a transparecny through the layers.

I have followed instructions and tried to draw a rectangle and then push/pull, but instead of cutting through the layer it creates a new 3D shape. I know that if there is geometry behind the shape I am trying to push/pull then it will not work, so I deleted some of the timber frame geometry behind the rectangle window opening I am trying to create to create space, but it still does not work.

The other strange thing is that I cannot select only the area within the rectangle. If I click in the rectangle, the whole interior face is selected. I have exploded this layer and it is no longer in groups.

I have put each material, group on its own layer, so bricks are grouped on one layer, timbers are grouped on one layer. Could this be part of the problem?

I also noticed that panning, orbiting is much slower now I have 9 layers with objects on them.

Any help appreciated.

Thanks

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